About This Game FSX SpacePort is an add-on for Microsoft's Flight Simulator X (FSX) that enables a high-fidelity simulation of spaceflight using the visual environment, assets and the ecosystem of Microsoft's Flight Simulator X. FSX SpacePort does not rely on FSX's flight model - instead, it completely replaces it with its own physics engine which implements a sophisticated deterministic physics solver to precisely simulate spaceflight in real time. This physics engine is applied only to the objects that were designed to be used as spacecraft, meaning - the default aircraft fly as normal, and the spacecraft objects behave under ballistic astrodynamic rules of motion. Along with the physics engine comes a sophisticated, high-fidelity collision engine, completely user-definable through FSX's SimObject container expanded with spacecraft-specific functionality. 1075eedd30 Title: FSX SpacePortGenre: SimulationDeveloper:TerraBuilderPublisher:TerraBuilderRelease Date: Winter 2018 FSX SpacePort Download Thepcgames fsx spaceport release date. fsx spaceport. fsx spaceport download Paradiddle November Update: Vive Tracker Integration, Cymbal Animations, MIDI Hi-Hat Improvements: The November update is out (a couple of days late because of some last minute testing), with lots of fixes, improvements and a few exciting new features! Since the previous update never left beta due to a few bugs that were still in that version, you might also want to take another look at the previous update's notes in case you had not been using the beta over the past couple of months.Whiplash Cover and Paradiddle in the News. Paradiddle Update: Cover Contest Period Extended, Small Improvements: Thank you so much for supporting Paradiddle! If you're enjoying your VR jam sessions and excited about upcoming features and improvements, I would really appreciate it if you wrote a review on Steam. It doesn't even have to be long - any review helps in proving that Paradiddle is trying to be the most flexible, responsive and user-friendly VR drumming app out there.Hey everyone! I just wanted to make a brief announcement and let you know about some of the small changes that the latest update introduces. Also as a quick note, the beta branch has now been turned into the default branch. As always, if you run into any issues with this version of the app, definitely let me know on Steam or Discord, and feel free to switch to the “early_version” branch until the issue is addressed. 1st Official Paradiddle Drum Cover Contest - Submission Period Extended. Paradiddle February Update: Major Performance Improvements, Rock Band Pedal Integration, Pedal Guide: Happy New Year everyone - the February update is out! Quite a bit has changed and been improved internally, so if you find yourself running into any new issues that you weren't seeing before, you can always roll back to the early_version branch on Steam. Here's what's new with this update: Performance Improvements. Paradiddle Update: Remappable Controls!: The first update to Paradiddle is out! Here's what's new: Remappable Controls. Paradiddle Early Access is now Live!: Exciting news today!The Early Access version of Paradiddle is now live & public. Feel free to start drumming and share your recordings with others in the community. I just wanted to share a few links that might be helpful:Official Paradiddle website: http://paradiddleapp.comFAQ: http://paradiddleapp.com/faqReddit: http://reddit.com/r/paradiddleDiscord: https://discordapp.com/invite/wjHnTVrParadiddle drum covers Youtube playlist (your cover could be on here too!)Feel free to post on the discussion forums, the subreddit, Discord channel or email hello@paradiddleapp.com if you have any questions, comments, or bug reports.I also wanted to let you know the updates that will be coming throughout November:Remappable controls: This has already been implemented, but will be in the next update once it's tested a little more.Individual sound controls for drums, and additional controls for recordings: It'll soon be very easy to control attributes like max volume and pitch for each individual drum. Likewise, it'll be possible to mute recordings to just see the visual cues that they play, or hide them to just hear them in the background as you play on your own drums in the scene.MIDI integration: It'll soon be possible to send MIDI out through Paradiddle! Each drum will have its own note that will be configurable, letting you use your own samples in your favorite audio workstation. More announcements will come soon, thank you so much for your interest in Paradiddle! I'm incredibly excited to let people finally get their hands on the app.. Announcing the 1st Official Paradiddle VR Drum Cover Contest!: Hey everyone!Since the Early Access launch at the end of 2017, it has been extremely encouraging to see how you all use Paradiddle, and the app has already improved leaps and bounds in terms of functionality and stability thanks to all of your feedback. So what better way to show off and celebrate your VR drumming skills than a VR drum cover contest?I’m incredibly excited to finally kick off the 1st official Paradiddle VR Drum Cover Contest! The Paradiddle community has been nothing but amazing and supportive up until now, and I wanted to organize this as a way to thank you all and share your skills with the rest of the world. All skill levels are more than welcome - even if you’re just getting started with VR drumming, you’re still encouraged to share your creation with the rest of the community. You’ll get to be part of something that’s never been done before, by taking part in the first ever VR drum cover contest in the world! Each and every submission will also go a long way in conveying how powerful VR can be as a transformative technology, and how Paradiddle is the most powerful, flexible and user-friendly VR drumming application out there. In addition to that, you’ll only be able to vote on your favorite submissions if you’ve submitted a drum cover yourself! How To Participate. Paradiddle Paradiddle May Mini Patch Notes: Hey everyone! A small patch went up today to address some bugs that were brought to my attention on the Paradiddle Discord. The fixes are:Fixed a bug that caused terrible performance when trying to use the in-app camera tool. The app should now run just as smooth while using any in-app cameras! (Keep in mind that any cameras you enable in the tool still have a performance overhead, since the scene has to be rendered one more time for each camera.)Fixed some bugs related to using an electronic hi-hat pedal that triggered pedal close sounds even if MIDI wasn't enabled for a hi-hat, and triggered extra pedal sounds as the pedal was being closed.I was able to catch these thanks to your help, so thank you, and happy drumming!- Emre. Coming Soon: MIDI Integration, ASIO Support, Pedals and more!: Here's an update on what's coming next to Paradiddle. Some of these were slated for a late November release, but as features kept getting added this ended up taking a lot more time overall to manage the new complexity. Hopefully you won't mind hanging in there for a little longer - I've already implemented all of this, but am just doing additional testing until I can make sure it's ready to be released. This update will be going out some time in January.MIDI Integration
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